Level Designer

Terror on the Bayou

Alone and afraid, you must navigate your canoe through a tangled swamp full of hazards and traps, stalked by a mysterious apex predator.  Will you take up the mantle of  the lighthouse keeper to keep the bayou safe, or will you become prey along the way?

3rd Person, Exploration-Horror, PC, Mouse and Keyboard, Gamepad, VR Supported, Unreal Engine 5.

For this project I worked on a team of about 20+ people for the Capstone project of my senior year at the University of Utah. I worked on level design in all the levels, and I was involved in the features of the canoe model (player movement) in the early development stage.

Screenshots

1

Tutorial Level, start

2

Tutorial Level, first journal entry pickup

3

1st level, start

4

1st level, monster chase

5

1st level, work in editor, whiteboxing

6

2nd level, work in editor