Level Designer
Terror on the Bayou
Alone and afraid, you must navigate your canoe through a tangled swamp full of hazards and traps, stalked by a mysterious apex predator. Will you take up the mantle of the lighthouse keeper to keep the bayou safe, or will you become prey along the way?
3rd Person, Exploration-Horror, PC, Mouse and Keyboard, Gamepad, VR Supported, Unreal Engine 5.
For this project I worked on a team of about 20+ people for the Capstone project of my senior year at the University of Utah. I worked on level design in all the levels, and I was involved in the features of the canoe model (player movement) in the early development stage.