Level Designer

Titans’ Cave

This is a game with only boss fights! Fight against endless bosses, procedurally generated bosses as you venture deeper into a cave. Each boss defeated makes your character stronger, but beware, for stronger foes lurk further below. The game is a cross between a “boss rush” and a roguelike, with FPS elements.

2022, FPS, PC, Mouse and Keyboard, Unreal Engine 5.

For this project, I worked on creating many of the levels, or “Boss fight Arenas” for the FPS game “Titans’ Cave”.  This project was created alongside 4 other classmates in a class called Traditional Game Development. Below you can find screenshots of some levels I worked on.

Screenshots

1

Level 1

2

Level 2, lava

3

Level 3, earth

4

Transition Level

5

earth level, gameplay

6

lava level, gameplay