Zachary L. Willis | Level Designer
Skills and Proficiencies
Unreal Engine 5, Maya, Zbrush, Gamemaker Studio 2, Javascript, Python, Photoshop, MS Office
Education
University of Utah, 2024
- B.S. in Engineering
- Entertainment Arts & Engineering (Video Games Design Major)
- GPA: 3.65
Everest High Redwood City CA, 2020
- GPA: 4.0
Academic and Extracurricular
- University of Utah Varsity Esports Team – League of Legends
- University of Utah Dean’s List – all semesters
- National Society of High School Honors (NSHSS)
Level Design Experience
“Terror on the Bayou” – Fall / Spring ‘24
- 3D single player 3rd person horror game
- Unreal Engine 5
- Designer, level design team
- Design flow, team collaboration (20+ members)
- Trailer | Final Build
“Titans’ Cave” – Spring ‘23
- First person shooter, boss fights
- Unreal Engine 5
- Level design, multiple levels
- Team collaboration (5 members)
- Gameplay Video | Wrap Kit
“Mindful Melodies”
- 2D pixel art exploration game
- Created rooms + pixel sprites used in the levels
- Gamemaker Studio 2
- Original vision holder
- Team collaboration (4 members)
- Online Build | Wrap Kit
Level Design Class – “Final Project”
Non design work experience – Whole Foods Market (2024), Amazon Fresh (2022), Laser Quest (2018-2020)